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1. Local/Guests in Station - in Player Features and Ideas Discussion [original thread]
yes, ive another one. 1. remove local 2. and introduce a sov scanner as a new upgrade for systems. when you enter a scanner sov system, your ship scanner links with it and you see the info based on filters ships in empire and low connects to co...
- by Night Doc - at 2010.01.07 16:21:00
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2. Moving rigged ships in high sec - in Player Features and Ideas Discussion [original thread]
they said some time ago, they wanted to fix this issue (repackaging and hauling rigged ships) - Fit EVE to screen
- by Night Doc - at 2010.01.07 15:56:00
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3. New Low-Slot Module: Sensor-Absorbant Hull Coating - in Player Features and Ideas Discussion [original thread]
correct me if im wrong but i think we haven't seen new modules not attached to new content in the last... 4 years? and i guess they are happy with the ones there are (probably because the balancing headaches?)... or maybe we will enjoy a new T3 s...
- by Night Doc - at 2010.01.07 15:38:00
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4. Forum revamp: microsoft way of... - in Player Features and Ideas Discussion [original thread]
Well, I never missed that CCP would do whatever it wants... but even with power games the ideas will give a better way to know what playerbase wants... and dont forget the "In progress", "Accepted", etc dev messages. That will give a better feelin...
- by Night Doc - at 2009.12.22 12:35:00
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5. Forum revamp: microsoft way of... - in Player Features and Ideas Discussion [original thread]
Idea 1: As you work with SQL Server you will know about this: e.g. example I know the forum is almost untouchable and probably not a priority, but if you see it as a new EVE "profession" it would work The idea is to let capsuleers ask questio...
- by Night Doc - at 2009.12.22 11:28:00
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6. Fighting for Sov in Dominion - in Player Features and Ideas Discussion [original thread]
Edited by: Night Doc on 18/12/2009 11:14:53 Suggestion: Ok, we have sov but every proper ship can fly across all our territory... but I am pretty sure you have talk about this lots of times... what about "closing" the systems where an allia...
- by Night Doc - at 2009.12.18 11:13:00
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7. Your dream change. - in Player Features and Ideas Discussion [original thread]
EVE II - Target analysis - Fit EVE to screen - EFT setup sort
- by Night Doc - at 2009.07.02 07:11:00
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8. New modules suggestion: Turret signature radius and falloff mod. - in Player Features and Ideas Discussion [original thread]
About the FallOff... What if we add just another script to the tracking computer that increases the falloff? no need for a new mod, just a simple new script. About the sig... TBH it has no sense. Sig is the EVE word for size. You canŠt make th...
- by Night Doc - at 2009.04.13 23:17:00
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9. skill queue - in Player Features and Ideas Discussion [original thread]
I think it should be done. 1 queued skill seems the best for me. The idea of the Skill called: give-me-that-sp-lost-due-to-unspected-downtime looks great too and so easy. ---------- - Target analysis - Fit EVE window to monitor
- by Night Doc - at 2007.11.06 18:50:00
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10. Repair drones vs. NPC rats in high sec - in Player Features and Ideas Discussion [original thread]
... and if they don't want to be used by griefers there is a solution: rep drones can not be used on rats. Easy and no harm for the rest of the players (that Im sure are more than griefers) at least show the warning message properly! PD: I ca...
- by Night Doc - at 2007.10.30 13:20:00
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11. Repair drones vs. NPC rats in high sec - in Player Features and Ideas Discussion [original thread]
I also got conconded because of that Made 5 petitions, CCP said they want that behavior (+?) Personaly I think drones may be stupid, but not as much as to attack when their propietary is going to be concorded... I feel this is the message for all...
- by Night Doc - at 2007.10.30 12:22:00
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12. Modules increasing Drone bandwidth/bay - in Player Features and Ideas Discussion [original thread]
/signed < Fit EVE window to monitor >
- by Night Doc - at 2007.10.29 23:04:00
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13. Single Player Owned Small Structures - in Player Features and Ideas Discussion [original thread]
/Signed We 'hermits' need some 0.0 base or being able to conquist 0.0 space (turning it into >0.5 so concord protect us as we pay taxes everywhere) < Fit EVE window to monitor >
- by Night Doc - at 2007.10.29 22:45:00
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14. Thinking about Ingame Inmersion (I). Sessions. - in Player Features and Ideas Discussion [original thread]
Intro One of the best MMO game ever created is not by far one of the most suscripted... just thougths about it... Previus I have read lost of dev threads about changes, fixes, ideas, and so on... but no one about feeling the best ingame exper...
- by Night Doc - at 2007.10.29 15:31:00
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15. EVE lacks a sense of place - in Player Features and Ideas Discussion [original thread]
I agree, I do feel the same. I would like different predominary colors for different regions or areas and different backgrounds also for areas. As an example, a nebula its huge in the real universe... why EVE canŠt make you feel you are in one of ...
- by Night Doc - at 2007.08.15 20:08:00
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